![]() I've made some changes to the fights since the individual mods, which are only present in this mod. Apprentice and Veteran bosses have new unique Trophy trinkets that they drop as well. Now they drop 1/3/5 Rubies as well as a random trinket, which is generally going to be of a high rarity. To compensate for the increase in difficulty, the rewards for killing bosses have also been changed. ![]() The fights are going to be slightly harder, as the bosses have less weaknesses and have more ways to deal with the heroes. ![]() ![]() In some cases I've completely reworked the fight from ground up, while still keeping the core gimmick of the boss intact. These aren't simple numerical adjustments to make the fights harder/longer, instead, I've expanded upon the main gimmicks of each boss creating new skills and mechanics for the bosses to use. DescriptionI've reworked all 8 of the base bosses found in the Cove, Ruins, Warrens & Weald. ![]()
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